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This site deals mostly with workplace training and selling their gamification products, but features a great resource section, info about gamification, and white papers that supported me as I learned about how gamification could motivate and encourage my students.
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Coding Conduct
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This is the online "home" of Sebastian Deterding, whose work on playful, gameful design informed much of my research as well as the adaptations I am still in the process of making to my courses and teaching practice. Worth checking out his projects as well as his publications.
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Gamification 2013
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This was a conference hosted several years ago at the University of Waterloo, and the presentations page in particular links a lot of useful and fascinating content. It also gave me some insight into who the "big names" in gamification are and whose research to explore deeper.
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The man. The myth. The educator! Avi Luxenburg inspired a lot of what I have done here with gamification because he did it first, and then he taught it to his post-secondary and graduate students (including me). His work is intelligent and filled with heart.
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Rezzly will gamify your classroom for you - or at least walk you through the process - but it is a paid service. For those looking for information, they let you try it out from both the teacher and student perspectives, and feature good information on gamification in general. Rezzly is really slick and their 3D Game Lab is likely where I would go with my courses if I were going larger scale.
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